Me
I am a former Games Industry Artist that now works in academia, teaching and working on my own projects.
Through the course of my career I have gained skills in traditional media, such as drawing; as well as the computer based skills of modelling, texturing, sculpting, concept art and game-play scripting. In addition I have a keen interest in game design theory.
In my current role, I teach C# scripting in Unity 3D, core game design theory; and supervise final year major projects. I also teach on our masters programme and provide feedback to students in each year of our undergraduate programme.
Experience
University of Bolton
Lecturer in Computer Games Design
January 2019 – Present
Futureworks
Games Design Programme Leader
September 2017 – January 2019
The University of Northampton
Lecturer in Computer Games Design
November 2016 – September 2017
University For The Creative Arts
Lecturer of Computer Games Arts
August 2014 – November 2016
University For The Creative Arts
Computer Games Arts Technician
September 2013 – August 2014
Interactive Systems Studio at The University of Plymouth
CG Generalist and Academic Researcher
December 2011 – September 2013
Freelance
CG Generalist
April 2011 – August 2011
Electronic Arts: Bright Light
World Artist
October 2009 – April 2011
Playbox
Junior Artist
Lionhead
Tester (work experience)
June 2005 – June 2005
Education
Escape Studios : VFX Production 2011
University of Teesside : BA (Hons) Computer Games Art : First Class 2007